AI Insights · Timothy · January 2022
Top Virtual Pet Apps on Android in Europe Q4 2021
Discover the performance of the top 5 virtual pet apps on Android in Europe during Q4 2021, featuring trends in downloads, revenue, and active users.
Throughout the fourth quarter of 2021, the performance of the top virtual pet apps on the Android platform in Europe varied significantly. Here’s a look at how the top five apps fared, based on data from Sensor Tower.
Cat Game - The Cats Collector! from Mino Games saw its weekly revenue fluctuate, peaking at approximately $7.5K in late September and maintaining a range around $5K to $7K for most of the quarter. The app’s weekly downloads spiked to 5.4K in the week of October 25, before declining to around 700 by the end of December. Active users exhibited a peak of 38.2K in late October, followed by a gradual decrease to 25.3K by the end of the year.
My Cat - Virtual pet simulator, published by Appsyoulove, experienced a notable peak in weekly downloads, reaching 23.4K in the final week of December. Revenue peaked early in the quarter at $7.4K and gradually declined to around $4.9K by the end of December. Active users started at 59.2K in late September, dipped to a low of 12.6K in late November, and then rebounded to 59.9K by the end of December.
My Talking Tom 2 by Outfit7 Limited showed strong performance with weekly downloads peaking at 409K in the last week of December. Revenue remained relatively stable, fluctuating between $4.8K and $6.4K throughout the quarter. Active users consistently stayed above 3.3M, peaking at nearly 4M in the final week of December.
Another app from Outfit7 Limited, My Talking Tom Friends, demonstrated consistent weekly downloads, peaking at 390K in the last week of December. Revenue saw a steady increase, reaching approximately $5.3K in the final week. Active users remained robust, peaking at 3.9M in the same period.
Lastly, My Talking Angela 2 maintained strong weekly downloads, hitting a peak of 333K in the last week of December. Revenue hovered around $4.5K towards the end of the quarter. Active users showed a peak of 1.3M in early October, with a slight decline to around 1.1M by the end of December.
For more insights and detailed analytics, visit Sensor Tower.